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UX Salon WORDS 2024 – April 1-3, 2024

UX Salon WORDS 2024 – April 1-3, 2024 960 540 UX Salon

UX Salon WORDS 2024 is a 3-day online event that gathers the brightest minds in UX Writing and Content Design from around the globe. This unique conference is dedicated to…

Design KPIs Workshop – November 16, 2023 Vilnius

Design KPIs Workshop – November 16, 2023 Vilnius 1920 1080 UX Salon

How do we measure design quality? What metrics can we rely on? How to bridge business objectives and UX goals? How exactly to remove bias and guesswork from our design…

Design Systems Workshop – September 21, 2023, Vilnius

Design Systems Workshop – September 21, 2023, Vilnius 960 540 UX Salon

Dive into the transformative world of design at our Full-Day Design Systems Workshop! This immersive, hands-on experience is designed for UX designers eager to leap forward in their careers and…

Design KPIs Workshop – June 12-14, 2023

Design KPIs Workshop – June 12-14, 2023 1920 1080 UX Salon

Join us for a three-day Online Design KPIs workshop with Vitaly Friedman, founder and editor-in-chief of Smashing Magazine, on June 12, 13, and 14, 2023. This workshop will consist of…

Video Impressions from UX Salon 2015: Interviews with speakers 1276 710 UX Salon

Video Impressions from UX Salon 2015: Interviews with speakers

A few highlights and memories from UX Salon 2015

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Meetup: Functional Animations in User Experience Design with Amit Daliot 2560 1920 UX Salon

Meetup: Functional Animations in User Experience Design with Amit Daliot

A good UX designer can easily explain the logic behind each decision in her concept. The information architecture, the page contents hierarchy, the flow and the assumptions used. Sooner or later animation is introduced to the same concept and it becomes harder to make design decisions or explain them. Reasons like: “cool…” or “trendy”, “cute”…

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Video from UX Salon 2015. From Paths to Sandboxes / Stephen Anderson 2048 1366 UX Salon

Video from UX Salon 2015. From Paths to Sandboxes / Stephen Anderson

Designers are trained to guide users toward predetermined outcomes, but is there a better use of this persuasive psychology? What happens if we focus less on influencing desired behaviors and focus more on designing ‘sandboxes’: open-ended, generative systems? And how might we go about designing these spaces? It’s still “psychology applied to design”, but in…

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A recap of the 2015 UX Salon in Tel Aviv, Israel – A review by Adam Winograd

Link: Siri Fails, Dark UX & The Wisdom in Steve Jobs’s Douchebaggery. A recap of the 2015 UX Salon in Tel Aviv, Israel

https://uxsalon.com/a-recap-of-the-2015-ux-salon-in-tel-aviv-israel/
A recap of the 2015 UX Salon in Tel Aviv, Israel – A review by Adam Winograd 1200 628 UX Salon
UX Salon 2015 Slide Deck: All the available slides from the event. 2048 1365 UX Salon

UX Salon 2015 Slide Deck: All the available slides from the event.

Following the UX Salon 2015 conference we bring you below all the available slides from the event.

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Meetup: Kings of Engagement: How Gaming Changed the World of UX 2048 1536 UX Salon

Meetup: Kings of Engagement: How Gaming Changed the World of UX

From 2 year olds in diapers to tech-savvy 80 year olds, everyone is a gamer. The mobile revolution brought 43 years of digital gaming to the masses. The games we play today are addictive, super engaging, top grossing, and apply hidden truths about the human nature. How has this movement affected UX in a non-gaming…

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Video: Wearable Technology: Design and Future (Hebrew) – Eli Jacobson 2560 1920 UX Salon

Video: Wearable Technology: Design and Future (Hebrew) – Eli Jacobson

Wearable Technology is a category of technology devices in the Internet of Things (IoT) that can be worn by a consumer on their bodies. These devices include the Fitbit smart bracelet that tracks your daily activity and sleep patterns, Google Glass or the Android Wear smartwatches amongst others.

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Meetup: Applying the Kano Model to User Experience Design 2048 1536 UX Salon

Meetup: Applying the Kano Model to User Experience Design

The Kano Model is a technique for classifying customer needs and determining appropriate levels of innovation for products and services. Created in the 1980s by Prof. Kano, its main objective is to help team uncover, classify, and integrate three categories of Customer Needs and Attributes into the Products or Services they are developing.

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Meetup: Product Managers are from Mars, UX Designers are from Venus 2560 1643 UX Salon

Meetup: Product Managers are from Mars, UX Designers are from Venus

The product’s CEO, The product’s mother/father, 100% responsibility, 0% authority, “kolboynik” – these are some of the myths associated with Product Managers. In this lecture, Ruti Melamed-Shneorson, VP Product at PMsphere , will give us a sneak peek into the Product Management position: • What is Product Management? • How product manager and UX designer…

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